- Lectures: 17
- Students: 700
- Duration: 6 weeks
3D Animation with Maya & Maximo
Autodesk Maya is a very popular 3D modelling, animation and rendering application, many industries rely on it to create compelling 3d design and animations. Maya’s interface is large and complex, but in this class, 3D Animation with Maya and Maximo the process of creating animations will be made simple and at the end of the class students should be able to animate already modelled and textured objects, setup rig on a character in Maximo, do motion path animation.
In addition, the students will be taught how to create a work cycle for a character, set up the virtual camera, apply light and rendering and composition in Adobe Premiere Pro for editing. The course prepares students for more advanced classes in character modelling and animation which treat advanced animations such as facial rigging, lip-synching, motion capture and advanced digital sculpting with Zbrush. Learn more about the history of Autodesk Maya
This class assumes that you already possess a fundamental knowledge of 3D Modeling and Texturing with Maya.
Level: Beginner.
Software: Autodesk Maya, Maximo and Adobe Premiere Pro
Available Classes: Live Classes (via Zoom) and Physical Classes
Schedule: Classes run 2 times in a week for 6 weeks
Level: Beginner
Who is this course for
- Aspiring 3D Animators
- Cartoon Film Creators
- Product Designers
- Educators and Teachers
- Real Estate Practitioners
- Content Creators
- Advertisers
What’s included
- Video recording of the classes
- Practice workfiles
- Test your knowledge quizzes
- Post-class mentorship & Support (1 month)
- Job placement recommendation
- Certificate after completion
Bonus Packs (worth $500)
- Compositing fundamental with Adobe Premiere Pro
- Several FBX, OBJ models and rigged objects
- eBooks and tutorial videos
- Maya’s Plugins
- Essential materials on 3D Printings
- Plus other Goodies
Learning Outcome
At the end of the course, students should be able to:
- Set up the rig on a character
- Do motion path animation and character work cycle
- Set up the virtual camera
- Apply light and render the final work
- Composite for editing in Adobe Premiere Pro.
NB: This course prepares students for more Advance courses in character modelling and animation that treat complex animations such as facial rigging, lip-synching, motion capture and advance digital sculpting.
Career Opportunities in 3D Animations
A 3D Animators artist work primarily in the following industries:
- Broadcasting Industries
- Computer Aided Design (CAD) Industries
- Animation production studios
- Film and video production studio
- Gaming companies
- Cartoon networks
- Graphic design firms
- Interior Design & Landscaping Company
- Architectural Virtualization Tasks
- Advertising agencies
See what others who have taken this class, 3D Animation with Maya & Maximo are creating:
I want to ENROLL in this course
Requirements
- This class requires prior fundamental knowledge of 3D modelling and texturing with Maya else, you should enroll in this course first before taking this class:3D Modelling & Texturing with Maya
- System Specifications: Any brand of graphic capable laptop, preferably laptop with Intel Core i5 or i7, minimum of 8-16GB internal memory.
- Minimum of 500GB HDD , 3 buttoned mouse, 64bit Windows 10 or higher or Apple MacOS. 16GB (Minimum)
- Dedicated graphic card (nVidia or Radeon) with minimum of 4GB VGA memory
- The higher the internal or VGA RAM the better
Features
- Classes run 2 times in a week for 6 weeks.
- Limited seat available
Target audiences
- Architectural virtualization designers
- Cartoonists and educators
- 3D modellers
- 3D Illustrators
- Interior & Landscaping Designers